
Protocol 42 & GEEXPO 08 Presents
Tournament Rules & Overview
The Counter-Strike tournament uses qualifying match competitions using Counter-Strike: Source™.
The championship tournament is of a team format, consisting solely of team versus team matches. Teams compete for cash prizes, with a purse of $XXXX in total.
Event Dates: July 17-19, 2008
Event Location: Salt Palace Convention Center, Salt Lake City, Utah
Game Version Played: Counter-Strike Source
Maximum Competitors: 16 - five-man teams
Player Eligibility
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Protocol 42 & GEEXPO (herein after GEEXPO) advises to the ESRB rating for gaming systems. Counter-Strike: Source is rated ‘M’.
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GEEXPO welcomes all players regardless of gender, nationality, or race.
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All players, regardless of experience are allowed to participate. This is not limited to amateur or professional teams. Players do not have to have participated in prior GEEXPO or P42 events to be eligible to register.
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Players must be prepared to show valid identification at the time of event check in (driver’s license or state ID card will be sufficient). At any time a Tournament Admin may request players to show this information as well.
Online Registration
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Players may register for the tournament online at
http://tournaments.protocol42.com or the day of the event.
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There will be a maximum of 16 teams per bracket (CS

) with 5 members per team. All team members must register before the team is considered locked. Teams may have alternate members in addition. These players must register also by the close of online registration.
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In the event of more than 16 registered teams, teams may be placed on a waiting list.
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By registering, all participants agree to the rules of this document and will be bound by these rules herein.
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Players may not register more than once. Multiple registrations will disqualify the participant from competing.
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All registrations are subject to verification. If GEEXPO deems that information is false or fraudulent, GEEXPO reserves the right to disqualify the participant from the event.
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Steam ID’s must be provided for online competitions.
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Submitted information may not contain vulgar or offensive verbiage.
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Two teams may not share a similar name. In addition, two registered teams may not originate from the same organization. This includes player sharing, management, and revenue. Teams may share the same sponsor provided the sponsor does not share a role in team management.
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Registration fees are refundable only within 48 hours of event date. Cancellations must be approved by GEEXPO. GEEXPO reserves the right to retain a percentage of registration fees to cover administrative costs.
Tournament Structure
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The tournament will consist of no more than 16 registered teams.
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All matches will be run on local servers.
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A GEEXPO Tournament Admin will do seeding.
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Disbanding teams will forfeit any seeds.
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The tournament structure will consist of double elimination rounds.
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Places will be awarded through 3rd place.
* Grand Finals - The finals match will be played between the Upper Bracket Champions and the Lower Bracket Champions, the format for finals will be played as a best of three maps. The Upper Bracket team will have the choice of selecting two maps to eliminate from the possibility of play for finals, in addition, being the Upper Bracket winners they will have first side selection for all three of the maps played. The maps will be decided by tournament administration and will be chosen from the list of maps located in the Match Rules section.
Match Rules
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Game Definitions: Match - A game played with each team playing a half match as Counter-Terrorists and the other half as Terrorists. Half - One 15 round map session. Two halves equal a Match. Round - One 1:45 minute cycle on a map.
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The following maps may be used for all matches. Each round will use one map. GEEXPO reserves the right to change the map structure
De_Train
De_Contra
De_Nuke
De_Inferno
De_Dust2
De_CPL_Strike
De_CPL_Mill
De_CPL_Fire
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Only team leaders may use public in game chat (messagemode 1, MM1) within a game. This applies if a team member has died. Use of MM1 by any member other than the team leader may result in loss or forfeit of the match. Team members are permitted to use private in game chat (messagemode 2, MM2)
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Team members may communicate verbally if they have not been eliminated. If you are eliminated in the match, you must remain silent for the remainder of that round. This will be identified when fade to black has occurred.
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In the incident of a tie, two 3-round halves will be played for overtime with start money of $10,000.00. If the score is tied after the first overtime match, a double overtime match ensues with the same rules. In the case of further ties, additional matches of two 3-round halves will be played on new maps that are randomly chosen per each overtime match. Overtime rules are subject to change.
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Only registered players will be allowed to participate. Any team without a full team may be disqualified.
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Each team must select a name and appoint a designated team captain. All communication between the team and GEEXPO will be through the team captain.
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Alternate players may be substituted only at match start or at half time. If a round goes into overtime, no substitutions will be allowed.
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Starting sides will be determined by the tournament tracking software. Roles switch in the second half of the match. In the event of an overtime match, the team that did not pick for the first half of the initial match now chooses their role for the first half of the overtime. Sequential overtime matches alternate in this manner. It is imperative that teams are aware of what side they are on.
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If a team has not joined the tournament server within ten minutes of match start time, they will forfeit the round.
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Bunny Hopping or Strafe Hopping will not be allowed. Any member found to be strafe-jumping will result in immediate forfeit and disqualification.
o Strafe/Bunny Hopping is the act of connecting 3 or more successive strafe jumps in an effort to gain air acceleration and ultimately move faster.
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Teams may utilize a coach during the tournament. Once the round has begun, the coach may not communicate in any manner with the players until the round is over or all teammates have been eliminated. General managers may double as the team coach. Coaches must be at least 17 years of age. Coaches/managers are required to register as a competitor with the team to be allowed.
Client Computer Setup
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The game must be played as Valve delivers it, either retail boxed or through Steam. Custom sprites, models, paks, scripts, etc. are not allowed. You may utilize a buy script only.
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Participants are asked to ensure that Steam and Counter-Strike: Source are updated prior to the event. This will help minimize performance issues on the network. This also ensures that you are ready to play at the time of the event start.
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Participants are expected to make sure that their computer is virus free. Please make sure you have applied the latest updates to your anti-virus application.
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While not required, but is preferred, please ensure that you have installed all of the latest critical update patches for your OS.
Server Settings
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The following settings will be used on all tournament servers:
//GEEXPO/P42 2008 Official Counter-Strike Tourney Config
//Version 1.0 March 23, 2008 by peno (peno@protocol42.com)
hostname "GEEXPO-P42 CS

Match Server X"
//Passwords must be given to the opposing team.
rcon_password XXXXX //passwords will be provided to team captain at the event
sv_password XXXXX
mp_autokick 0
mp_spawnprotectiontime 0
mp_autocrosshair 0
mp_autoteambalance 0
mp_buytime .25
mp_c4timer 35
mp_dynamicpricing 0
mp_fadetoblack 1
mp_flashlight 1
mp_forcecamera 1
mp_footsteps 1
mp_maxrounds 12
mp_freezetime 10
mp_friendlyfire 1
mp_hostagepenalty 0
mp_limitteams 5
mp_winlimit 0
mp_playerid 0
mp_roundtime 1.45
mp_timelimit 999
mp_tkpunish 0
mp_startmoney 16000
sv_airaccelerate 10
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 0
tv_enable 1
tv_delay 30
tv_maxrate 3500
tv_transmitall 1
tv_autorecord 1
tv_maxclients 10
sv_cheats 0
sv_friction 4
sv_gravity 800
sv_maxspeed 320
sv_stepsize 18
sv_stopspeed 75
sv_timeout 65
sv_voicecodec vaudio_speex
mp_allowspectators 1
decalfrequency 60
host_framerate 0
setpause 0
mp_logdetail 3
log_address x.x.x.x
say “Protocol 42-GEEXPO Match in Progress! GL! HF!”
say "A Team captain must exec lo3.cfg to start your match!"
Tournament Play
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Competitors are required to be punctual for their scheduled matches, and are only allowed a ten-minute grace period before they are forfeited. While tardiness is not tolerated, it is at the Tournament Director's discretion whether or not to extend the grace period in specific instances (depending on the importance of the match) or any other extenuating circumstances. GEEXPO remains impartial to league competitors, but will make exceptions should it be for the better of the tournament. Repeated cases of tardiness will not be tolerated.
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Scheduled match times represent the time of the actual match start, not the time that a competitor must report to the match server. Competitors must report to the match server at least 5 minutes before the scheduled time.
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Competitors may not leave the tournament match between halves or before overtime. Teams will be allowed 5 minutes before the start of the overtime match.
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Any player must be able to provide demos and screenshots if requested by a Tournament administrator. Failure to comply will result in team disqualification.
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Final standings for the Counter-Strike Tournament will be determined through a full double elimination bracket as outlined in the tournament rules. The cash purse will be awarded as the final standings reflect.
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If a tournament server crashes before, the server must be restarted and the game's score is reset to 0-0.
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If a competitor’s computer crashes no restart of the match will occur.
Competitor and Spectator Conduct
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Competitors will conduct themselves in a reasonable manner, maintaining a friendly and polite demeanor to spectators, competitors, members of the press, tournament officials, and to other participants of the event.
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Competitors will refrain from the use of vulgar language during the entire competition. Teasing competitors during matches is prohibited. All rules of conduct also apply to chatting through the game console.
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Competitors are expected to compete in a professional manner. Throwing a match, halting play without cause, or showing a flagrant lack of effort will be construed as a violation of player conduct, and will result in match forfeit and disqualification from the tournament.
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Spectators may connect to SourceTV broadcast only. Spectators are not allowed to join the match directly.
Cheating and Rule Violations
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By registering for this event, the participant agrees to be bound by all rules and policies set forth within this document. Failure to comply may result in disqualification at the discretion of GEEXPO and/or GEEXPO Event Staff.
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Any tampering with hardware or software that is deemed to give you an unfair advantage over the competition will result in forfeit and disqualification. This includes, but is not limited to, speed hacks, speed bindings through a mouse, keyboard, or gamepad, etc.
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Any action viewed by a Tournament Admin to be in violation will result in one warning issued. A second warning will result in disqualification from the tournament.
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Tournament Admins reserve the right to change the tournament rules if fraud or deceit is determined.
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Disputes must be addressed by the Tournament Admin. Decisions are final.
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Multiple disqualifications may result in suspension from future GEEXPO events.
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Any form of cheating, including but not limited to ping flood, DDoS attacks, server crashes, etc, will result in team disqualification.
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A Tournament Admin reserves the right to disqualify any member or team at their discretion at any time, at any stage within the tournament. No prior warning of the participant is required.
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Any competitor or team accidentally utilizing ANY exploit or bug in a map or game will forfeit that round and all remaining rounds for the half. Players need to be responsible for their actions in regards to know map or game bugs/exploits.
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Any competitor or team attempting to use ANY exploit in a map shall be immediately disqualified. If you have a question regarding a particular tactic, ask a tournament official prior to the match.
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Any player who is disqualified forfeits any and all rights to a refund on event registration fees.
Liability Agreement
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GEEXPO and its Sponsors are not liable for any property that is lost, stolen or damaged and/or for any injury, accidental or intentional, to any participant of the event.
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All rules within this document are subject to change without notice and at the discretion of Protocol 42.
Latest Revision Date: 3/24/2008
